Z Nation starts three years after the zombie virus has gutted the country, a team of everyday heroes must transport the only known survivor of the plague from New York to California, where the last functioning viral lab waits for his blood. Although the antibodies he carries are the world's last, best hope for a vaccine, he hides a dark secret that threatens them all. With humankind's survival at stake, the ragtag band embarks on a journey of survival across three thousand miles of rusted-out post-apocalyptic America.
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The End of Everything 05x13
The heroes break into Altura in an attempt to bring Pandora and Estes to justice; Cooper reappears, shocking Warren; there's something he has to tell her.
At All Cost 05x12
Warren and the others must free the Talkers being held in Quarantine and prepare to attack Altura.
With some help from an outpost of renegade hackers, Warren and George hack Altura's defenses and discover Estes' secret plan.
State of Mine 05x10
Altura militiamen force Talkers to mine a hazardous waste landfill for the secret ingredient to bizkits.
Water Keepers 05x09
Doc must spirit walk again to help save the Chief of the Water Keepers and get the water flowing to Newmerica.
Our heroes arrive in the farming outpost that produces flour for bizkits and find it overrun by zombies.
Doc's Stoned History 05x07
As Doc explains his version of American History to George, Sketchy and Skeezy re-enact Doc's stories about the Founding Fathers, while Warren and the others go the bakery that invented biZkits in search of the secret ingredient.
Warren and the others are reunited with Addy in "Limbo", an underground casino run by Murphy and his Blends, that shelters Talkers on the run from Altura Militia.
Killing All the Books 05x05
Pacifica is bombed and the heroes decide to follow the Talker Underground to stop whoever is behind the attacks.
Warren and George search for Lt. Dante, who may be part of an underground network helping Talkers flee human vigilantes.