Star Trek: The Animated Series boldly continues where Star Trek: The Original Series left off, these animated adventures chart the progress of Captain Kirk and his crew in a universe unconstrained by "real-life" special-effects limits!
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The Counter-Clock Incident 02x06
The Enterprise inadvertently locks a tractor beam on a ship diving into a nova, and finds itself pulled into a bizarre parallel universe where time flies backward and the crew becomes younger at an alarming rate.
How Sharper Than a Serpent's Tooth? 02x05
Backtracking a mysterious probe, the Enterprise confronts a ship in the form of a giant feathered serpent. Its captain, Kukulkan, insists on putting Kirk and others through a test to determine if they have grown sufficiently to receive his wisdom.
The Enterprise goes to the planet Dramia II to deliver medical supplies, only to have McCoy arrested and put on trial for deliberately spreading a disease that wiped out an entire colony. Now Kirk must clear his friend's name before the doctor is executed.
The Practical Joker 02x03
After avoiding a Romulan ambush by entering a strange energy cloud, the Enterprise finds itself at the mercy of an insane ship's computer that indulges in a series of increasingly aggressive practical jokes.
The Enterprise plays host to Ambassador Bem, an arrogant member of a neutral race. However, Bem endangers all of their lives when he conducts a test of suitability upon Kirk and Spock during an exploratory mission on a primitive planet.
The Pirates of Orion 02x01
Spock is stricken ill with a disease that is fatal to Vulcans. With time running out, the Enterprise must rendezvous with another ship carrying the cure. However, Orion pirates hijack the shipment and Kirk must deal with them before Spock dies.
The Jihad 01x16
Kirk and Spock are chosen by a mysterious race to join an expedition of alien specialists to a "mad planet" and recover a missing artifact, the Soul of Alar, before the avian Skorr go on a galactic jihad.
The Eye of the Beholder 01x15
The Enterprise crew look for a lost expedition and a landing party finds the missing crew: trapped in an alien zoo in which they themselves are soon taken as prisoners. Now they must somehow establish communications with their evolved slug-like captors who think of them as primitive animals.
The Slaver Weapon 01x14
Spock, Sulu, and Uhura are delivering a Slaver stasis box by shuttlecraft when they detect another box. Following the signal, they soon discover that a Kzinti privateer has set a trap. Capturing the Enterprise crew, they discover their box holds a rare find, a shape-shfiting Slaver weapon. Now Spock and the others must keep the Kzinti from returning to their government with the weapon.
The Ambergris Element 01x13
While exploring an aquatic planet, Kirk and Spock are lost at sea. They are later found... but have been transformed into amphibious life forms. Now they must track down the planet's mysterious inhabitants and find a cure, or be left to live as freaks in the Federation.