The whodunit format was a daring new frontier for an animated series, but the members of the Mystery Inc. team have grown to become authentic popular-culture icons.
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Don't Fool with a Phantom 02x08
The Scooby gang is at a dance contest held by a radio station and a wax phantom steals the safe.
Who's Afraid of the Big Bad Werewolf? 02x07
Scooby and his friends are out in a wooded area on a camping trip. Their fun soon takes a turn to mystery solving when a werewolf stumbles upon their camping grounds. Upon investigating where their new "friend" came from and where it went, the gang soon find their way to an abandoned mill and an illegal smuggling operation.
A Tiki Scare is No Fair 02x06
The gang is on vacation in a Hawaii. When a luau they're attending gets interrupted by a witch doctor with a foreboding message about an upcoming visit vengeful Tiki by the name of Mano Tiki Tia, their host soon disappears. Suspecting they're mired in a mystery, Scooby and his friend soon find out that their host is somehow behind the witch doctor's visit.
The Haunted House Hang-Up 02x05
The gang is on their way to a rock concert, after asking for directions the Mystery Machine overheats. They then end up at a haunted Mansion.
Scooby's Night with a Frozen Fright 02x04
The gang has a strange encounter when Shaggy catches a frozen caveman while fishing.
Jeepers It's the Creeper 02x03
The gang finds an unconscious bank guard with a mysterious blank sheet of paper, then has a run-in with a ghoulish figure called the Creeper.
Mystery Mask Mix-Up 02x02
Daphne unknowingly buys a cursed mask at an antique shop.
Nowhere to Hyde 02x01
The gang tracks a jewel thief back to the home of inventor Dr. Jekyll.
That's Snow Ghost 01x17
While on vacation in the mountains, the kids encounter a abominable snow monster.
A Night of Fright is No Delight 01x16
A millionaire promises his fortune to anyone who will spend the night in his haunted castle.